I've been looking into switching a floating point heavy application from my B+ to a B 2. However, there are some things I don't quite understand about the 2:
- Is there a FPU for each core or is there only one that is shared by all cores?
- What compiler flags do I need for the 2 in order to use the hardware FPU when compiling my code with G++ (GCC)? Is it the same as the B+?