It's quite confusing when using EmulationStation with a keyboard that the
[A] button is the only way to select a menu item. Usually the
<Enter> (Return) key will not be assigned to
[A] but, out of habit, users keep pressing
<Enter> and expecting the menu item to be selected. In my case
<Enter> was actually assigned to "Start" so it got really confusing.
Is there any way to have 2 keys (e.g.
<Enter>) assigned to the
[A] button function?
[A] = The virtual A button on console controllers
<A> = The physical A button on the keyboard