It's quite confusing when using EmulationStation with a keyboard that the [A]
button is the only way to select a menu item. Usually the <Enter>
(Return) key will not be assigned to [A]
but, out of habit, users keep pressing <Enter>
and expecting the menu item to be selected. In my case <Enter>
was actually assigned to "Start" so it got really confusing.
Is there any way to have 2 keys (e.g. <A>
and <Enter>
) assigned to the [A]
button function?
[A]
= The virtual A button on console controllers
<A>
= The physical A button on the keyboard
etc.