I'm trying to run a Pygame app without using X. I have a Raspberry Pi 3 with raspbian Jessie installed with very few modifications.
The script I'm trying to run is the following:
#!/home/pi/.env/bin/python import sys, pygame pygame.init() c1 = (255,0,255) c2 = (0,255,0) screen = pygame.display.set_mode((1360,768), pygame.FULLSCREEN) rect = pygame.Rect(50,50,50,50) clock = pygame.time.Clock() while 1: for event in pygame.event.get(): if event.type == pygame.QUIT: sys.exit() if event.type == pygame.KEYDOWN: sys.exit() screen.fill(c1) pygame.draw.rect(screen,c2, rect) pygame.display.update() clock.tick(60)
I have confirmed it works under the desktop environment and with X11, by adding it in .xinitrc. I have succeded in running it "bare" from the command line (provided the resolution is the right one for the screen).
However, I would like to run with a 3.5 inches touch screen as display (https://www.amazon.it/gp/product/B075JFT9SF/ref=oh_aui_detailpage_o00_s00?ie=UTF8&psc=1). It works as well before setting up the touch screen drivers: after that, any attempt to use Pygame result in a black screen and a stuck system. Though I can access via ssh and reboot, any other input is ignored.
I've googled for a couple of days now, but I don't seem to be able to find anything useful. Most results are confused and confusing, citing bugs with pygame and Jessie, and I feel like I'm missing something.
Does anyone know if this is supposed to work, or if I'm skipping some steps?